So, what exactly is end-to-end development? Put simply, it’s similar to building a house. When you build a house, you hire a building contractor to manage and organise all the different tradespeople: carpenters, plumbers, electricians, roofers, etc. The contractor makes sure everyone does their job; from laying the foundation all the way down to handing you the key to your brand new home. It’s the same with software development: many different tasks need to be coordinated to create a working solution, regardless of whether it’s an entire system or a small app. Having a supervisor who oversees the “building work” makes the process that much smoother and better organised.
Front-end & Back-end
Essentially, every system includes three parts: the first is the “front-end”, or the side of the system that the user sees. Next is the machine itself (what happens in the engine room, so to speak), also known as the “back-end”. The third component is the database, where all the information is stored. Databases need to be structured and configured to suit each individual solution, while also accommodating other parts that need to work with the system as a whole. These might be pre-existing systems that need to be integrated, for example, or new systems that are planned for the future.
One common challenge in systems development is knowing exactly when different types of specialist expertise will be needed and to what degree. Hiring in-house resources is expensive. What’s more, it’s often difficult to get new recruits up to speed with your project fast enough for them to contribute in the short-term. Strikersoft’s end-to-end approach includes maintaining a staff of in-house specialists who can work on your project exactly when they’re needed and only for the time required.
Explore the other parts of the System House